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AI Insights · Timothy · July 2025

Top 5 Slime Games Performance in Slovakia Q2 2025

Explore the performance trends of the top 5 slime games in Slovakia for Q2 2025, featuring download, revenue, and active user insights from Sensor Tower.

Top 5 Slime Games Performance in Slovakia Q2 2025

In the second quarter of 2025, the top slime games in Slovakia showed varied performance on the unified platform. Here's a detailed look at their trends based on data from Sensor Tower.

PlaySlime: Slime Simulator Game by Slime Simulator Studio experienced a significant rise in weekly revenue, reaching approximately $118 in mid-May before slightly decreasing to $97 by the end of June. The app's weekly downloads fluctuated, peaking at 135 in mid-April and decreasing to 93 by the end of the quarter. Active users remained relatively stable, averaging around 1.1K throughout the period.

World of Slime Simulator Games from Solid Apps INC saw a gradual increase in revenue, peaking at $36 in early May before declining to $16 by the end of June. Despite low download numbers, active users hovered around single digits, indicating a small but consistent user base.

I, Slime by Games Hub Hong Kong Limited, released late in the quarter, recorded its highest revenue of $116 in its launch week, followed by a steady decline to $16 by the end of June. Downloads started at 20 and saw sporadic activity thereafter.

Slime Pet: ASMR Virtual Friend from Slime Joy Entertainment maintained a consistent revenue stream, with minor fluctuations between $12 and $31. However, download data was unavailable, and no active user trends were provided.

Lastly, Fluid Simulation by Pavel Dobryakov showed modest revenue, peaking at $11 in May and experiencing several zero-revenue weeks. Downloads were relatively stable, averaging around 30 per week, while active users slightly declined from 131 to 83 by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025